
Badminton
Laws Summary
A game is won by the first side to score
15 points (11 points in women's singles).
You must be serving to win a point.
If the server loses the rally, no point
is scored. The other player becomes the server.
Scoring option: Use speed scoring—there is a point
scored on every serve regardless of
Which team served. If the receiving team scores, they also get
the serve.
Serve
- In a correct serve:
Some part of both feet of server and
receiver must remain in contact with the floor in a
stationary position until the service is
delivered.
The server's racket must hit the shuttle
while the entire shuttle is below the server's waist.
When the shuttle is hit, the entire head
of the racket must below the entire server's hand.
Where to stand
during a serve:
The server and receiver must stand in
diagonally opposite service courts.
Neither the receiver or server may have
their feet on or past the boundary lines of the service
court.
The receiver's partner may stand
anywhere, but must not hit the serve.
After the serve is returned, either
player on a team may hit the shuttle, and players may
position themselves anywhere.
Singles: If the server has a even
number of points, the serve is from the right. If the server has
an odd number of points, the serve is
from the left.
Doubles: To start the game, the person in the right court has the
serve. If the serving team
gets the point, they rotate sides, and
the same person now serves from the left. This continues
until the serving team loses the rally.
Then the serve passes to the other team. The person on
the right serves first. They rotate if
they get a point. If they lose the rally, the serve goes to
the second person on that team
("second serve"). When the rally is lost, the serve passes to the
other team. Each time that the serve
passes to a new team, both players get to serve until they
lose a rally.
Doubles serving rotation can be confusing at first. Remember these rules:
Whenever the serving team gets a point,
they rotate sides.
Whenever the serve passes to a new team,
the person on the right starts to serve.
Remember whether you started on the left
or right. When your score is even, you should be
on the side you started from. Whenever
your score is odd, you should be on the side opposite
to the one you started on.
For the first serve of the game, the
server's partner does not get a serve.
Use “rock, paper, scissors” to determine
the winner of the “toss’’.
At the beginning of a match, the winner
of a toss may choose to serve, to receive, or select
the side.
The loser of the toss gets the choice of
remaining options.
It is a fault if the player or racket
touches the net.
It is a fault if the shuttle touches a
player or clothing.
(The above faults only apply if the
shuttle is in play. It is in play until it hits the floor or sticks
the net.)
If the shuttle hits the top of the net,
it does not matter. Play it as though it did not hit the net.
If a shuttle hits a boundary line, it is
considered to be in the court.
It is a fault if a player's racket is
over the net when the shuttle is hit. The striker may,
however, follow the shuttle over the net
with the racket in the course of a stroke.